Wanted Adventurers – Bridge Over Calming Waters

Water seeped up through cracks in some of the lower streets of Ankheim, but the mighty walls and heavy doors held fast against the sudden onslaught of water. The citizens breathed a collective sigh of relief as they began to tidy up what little mess there was by the gates.

“Mighty neighborly of you,” Brutus muttered.

Graham flinched, frowning. “I…I suspect we’ve both been at some fault for some time,” he said. He furrowed his brow. “Can’t for the life of me think of what would’ve brought the dam down. I just inspected it not a fortnight ago, and it looked just as it did the day it was built. The protective wards were all in place and everything.”

“Good thing we all made it to safety in time,” Monty said. “Very lucky of us.”

Temperance raised an eyebrow. “Lucky indeed,” she said, a pointedness to her words that wasn’t lost on its intended audience.

Monty opened his mouth to reply, and a knock on the gates rang out. A handful of citizens went to open it.

“Anyone misplace a she-Orc?” asked one of the villagers.

“Answer that at your own risk,” Aranza said, her voice clear and unmistakable.

Monty stepped forward. “My traveling companion,” he said.

Aranza entered, her cloak and leather thoroughly soaked and marked with intermittent spots of moss and dirt.

Temperance reached the duo as Monty finished whispering something.

“Hell of a swim,” Aranza said. “Saw some commotion on the ridge by the dam. Two mages got into a dispute over mushrooms or something, I think. Anyway, one of them threw a fireball. Should’ve seen the look on his face when he missed the other one.”

Temperance’s brow furrowed, and she crossed her arms over her chest. “And where are these mages?”

Aranza shrugged, digging in her ear with a finger. She tilted her head and tapped, resulting in a comical yet concerning stream of water pouring out of her ear.

“Suspect somewhere downstream, if not dead,” Aranza replied. “Best to not think about it too much. Looks like you all got to safety in time. I barely got away with my life.”

Temperance stared at Aranza for a moment longer before her expression softened. “Let’s get you cleaned up and in some dry armor,” she said. “I’ve got some additional funds for unfortunate circumstance purchases. Once that’s squared away we can start back to the Hidden Treasure.”

“How do you reckon?” Monty asked.

Temperance produced the scroll they’d been presented with at the start of the side-quest. The word ‘Complete” had appeared over its original message in large, crimson letters.

“Once we’re back at the Hidden Treasure we can hand this over for our reward,” Temperance said. “Satisfying to have completed something without much conflict, but…” She grumbled something under her breath, trailing off.

“With me,” Temperance said to Aranza. Returning her attention to Monty, she added, “Don’t cause any problems in our absence.”

“On your honor, I won’t,” Monty replied as the Paladin and his partner walked away towards the only armory visible along the main street of Ankheim.

Wanted Adventurers – A Tale of Two Towns

“Murkmuck Heights was beautiful, it was,” Brutus explained. “Bogwater to the edge of each yard gave us all ample fishing spaces, and the crops we grew…” The Bridge Troll’s eyes focused on a distant place not of the world but instead in a place of memory.

“I was but a young lad when Murkmuck was that way, before these thieving, thoughtless fools showed up,” Brutus continued, his gaze now fixed on the people of Ankheim who cowered just within the city’s gates, visible but clearly ready to flee to safety.

The old man stepped forward and straightened up, his expression sour. “That’s not how I recall it, and I was nearly an old man when you were the young troll you say you were back then,” he snapped.

Aranza produced a throwing knife in each hand, prepared to strike. “Give me a reason,” she hissed. “Just one.”

Monty raised a hand. “What’s your name, elder?” he added. “Let’s start with that, and be cautious to not provoke my travel companion as she has something of a temper. Her aim’s truer than any you’ve ever met.”

The old man hesitated, his eyes flicking between Aranza and Monty. “Graham Lockhaven. The current mayor. The last one fled, screaming, across the bridge into the night and was never seen again. Likely eaten by that foul creature!”

Aranza sighed. “You were doing so well.” She raised a dagger, but stopped short of throwing it.

“Thank you,” Monty said.

“Yes, I would prefer to not have to detain you,” Temperance added.

Aranza glared at her travel companions. “I didn’t do it for either of you,” she snapped. “Those aren’t the eyes of a murderer or a thief. A sad old man, maybe. I see a lot of regret in those eyes.”

Graham winced, looking away. “We didn’t come by this land the most honest way, but the damn trolls certainly didn’t make us feel welcome.”

Aranza returned the blades to their sheaths with a sigh. “Fine. What did the Trolls do? And why is there only one?”

“My family’s legacy was here! We were all driven away, and I vowed to reclaim what was ours!” Brutus sneered.

Graham shook his head. “We came here after we were chased from our homes in Northern Verdanthia, back when the drakes still roamed freely,” he said. “Back before the Guild helped bring peace. We begged and gave everything, and the trolls agreed to give us space…So we built together. Only when the Trolls demanded we offer up more…”

“Your ilk drained the bogs! Our precious fishing grounds, all but gone and replaced with this!” Brutus snarled in response.

Aranza looked around as she listened. Monty kept a watchful eye on her, and when he saw a familiar expression cross her face he stepped aside as she walked back across the bridge. Temperance began to step into her path, but was stopped.

“Best leave her to whatever she’s up to,” Monty said as Temperanced walked to the opposite shore, then along the cliffs and out of sight.

“Oy! I didn’t say you could go!” Brutus shouted. “Definitely a Guild type, that one. No manners to speak of! Where was I, now?”

Temperance shook her head. “You were bickering back and forth regarding who was more at fault, I believe,” she replied. “I lost it somewhere along the way when my head began to hurt.”

Monty chuckled. “You’ve got some jokes, I see,” he replied.

Temperance raised an eyebrow, shifting. “I…I suppose I do,” she replied.

A bright flash of light illuminated Ankheim, its rays rushing along the valley and giving the river far below an ethereal glow. The deafening explosion followed immediately behind, the sound and shockwave enough to knock trees over. Brutus braced against it with ease, while Monty and Temperance struggled and Graham was knocked to his side.

Graham struggled to stand back up. A hand was held out, and he gasped as he saw Brutus towering over him.

“Steady does it, old man,” Brutus said. “No toll for this one. What do you reckon caused that noise?”

Graham’s eyes grew wide. “Oh Gods no,” he muttered. “Everyone inside! The damn dam’s been downed!”

Temperance and Monty followed Graham’s gaze with their own, and saw something unsettling in the distance. A towering wall of water capped by roiling foam roared onward along the valley, its height great enough to threaten the bridge.

“Lovely time to visit Ankheim, don’t you think?” Monty said, grabbing Temperance’s hand. He broke into a sprint, Temperance easily outpacing and then dragging him along. She scooped up Graham with her free arm and made it past the gathering of people.

Brutus ran after, but the gate began to shut.

“No, damn it, let him in!” Graham shouted.

The doors shut just as the tempestuous wall of water crashed down.

Wanted Adventurers – This Land Called Betrayal

Temperance narrowed her gaze, her blade still at the ready. The Bridge Troll wielded a club that was twice as wide as Temperance, armor included, and looked like a fast way to answer the unspoken question of what could knock an entire dimension worth of depth out of a knight in plate armor.

“Let’s start with the simple questions and work our way up to more complicated things, please,” Monty said, his hands up to showcase his empty palms.

“I weren’t born yesterday, elfling,” the Bridge Troll said. “I smell the iron of two daggers in each of them sleeves. Best keep those hands up and not make any sudden moves, lest you want your paladin pal here to become a tin of holy shit.”

“That’s a thought that’ll haunt my dreams for a while,” Aranza muttered. “What’s your name, friend?”

The Bridge Troll cocked his head, his eyes now on Aranza. “Brazen of you to call me friend, friend,” he replied. He hesitated. “Suppose no harm in telling. It’s Brutus.”

Temperance smirked. “Let me guess,” she replied. “Your last name is something like ‘Skullcrusher’.”

Aranza knocked the sword from Temperance’s hand. “We’re going to have a long, unpleasant chat about that kind of nonsense later.”

Brutus nodded. “It’s Smith, I’ll have you know, and that was my family’s trade back before the village was stolen from us.”

“The Troll speaks lies! Lies!” shouted a voice from across the bridge. The party and Brutus turned their attention to its source. A number of humanoid faces were visible between the towering doors that closed Ankheim off from the world, the doors having been opened just enough.

“Oh, good, we can have a pleasant little conversation about how you damned humans and elves conned me and me family out of our rightful homestead,” Brutus sneered.

There was a collective muttering from the people just inside the doorway, and one was shoved forward. He was an older man, his eyes sunken in and his beard down to his knees. In another life, his garb may have suggested he was a powerful wizard. His stagger and sway, however, accompanied by the silver flask gripped in his hand suggested that life was not one he remembered well unless it came to needing to not pay a bar tab.

“You rob us at every turn!” the old man shouted.

“Just like you did to me and me family!”

Monty whistled sharply enough that the old man, Brutus, and Temperance had to cover their ears. Aranza shrugged, her hint of a smirk enough to suggest she was used to hearing the noise.

“Let’s get to the bottom of this, shall we?” Monty said. “I hear two tales of taking, and I want to know the truth before we come in and do…What it is that the Guild would deem appropriate.”

The old man perked up.

“No, you shut up,” Aranza said. “I trust Brutus. He seems honest. You smell like you could catch fire if you got too close to a lit match.”

The old man furrowed his brow, though his anger gave way to acceptance. “You raise a fair point, rude Orc.”

Brutus waved a hand at Ankheim. “Several years and generations ago, what before the swamp was drained and diverted, Ankheim wasn’t Ankheim,” he said. “It was Murkmuck Heights.”

The old man made a gagging sound. “Your family had nothing more than huts and ravenous alligators that plagued you!”

“Stop talking or I’ll throw you off of the bridge myself,” Aranza replied flatly.

Brutus offered a slight nod to Aranza. “Like I were saying, they came along. It wasn’t always bad, no. They helped us build up the village from the swampland. Make it less miserable living as it was, but as is often the case with humans they inevitably betrayed us and took the results of our hard work for themselves.”

Wanted Adventurers – A Matter of Perspective

The journey to Ankheim took longer than expected, as Trundles was a boar with little attention to her rider’s directions and a powerful appetite. After three stops for snacks, it was decided a solution was needed for the sake of expediency.

Aranza smiled back at Temperance and Monty from a good distance ahead, the apple she’d rigged up to a simple combination of rope and a stick that was held just out of Trundles’ reach a powerful motivator for the boar.

“Don’t look so smug there,” Monty called. “You’ll be the first one to be eaten by the Bridge Troll if this goes sideways!”

“She had a good idea, though,” Temperance said. “Clever of her to use the boar’s endless appetite to her advantage.”

Monty gave Temperance a sideways glance. “Don’t let her hear you say that or she’ll never shut up about this.”

“Too late, I heard all of it!” Aranza shouted back.

“Gods damn it,” Monty said.

The horses clipclopped along the weathered dirt road, the metal of their horseshoes occasionally striking a stone from a time when there may have been some improvements in process before being abandoned.

“Have you ever been to Ankheim?” Monty asked Temperance, his eyes still fixed on the road ahead. They continued along at a pace that would ensure their arrival before sunset, which in turn guaranteed they would encounter the Bridge Troll they were tasked with removing.

“Sorry, did I need to use your title there or something to address you properly?” Monty asked “Guild Paladin Temperance, have you ever been to Ankheim before?”

Temperance blinked. “Oh. I’m sorry, I didn’t…” she hesitated. “I didn’t think you were talking to me, to be honest. No, I haven’t. I have heard quite a bit about it, as they pay handsomely for special Guild protections.”

Monty chuckled. “Tell me something I don’t know,” he replied. “You’re in for a treat. Assuming we can deal with this Troll, that is. Better than going straight after a Lich, I suppose.”

Temperance smiled. “Suppose you’re right.”

A walled town appeared on the horizon. The heights of its walls glittered gold in the fading sunlight of the day. Two massive, iron doors blocked the only point of entry to the town and were the only thing separating the town from the bridge that spanned a steep valley and kept travelers from plunging into the Ankheim River. Few would suggest the Ankheim River is anything shy of a pleasant and slow-moving, but to follow it for too long beyond Ankheim would lead one to the Serpentus Falls. These were noteworthy for being a very sharp drop that was followed by an abrupt, often deadly stop.

The bridge that spanned the gap was stone, and fairly standard in appearance. Any bridgebuilder would be proud to call it their work, and rightfully so as it had occupied that span for greater than one hundred years without incident.

Aranza brought Trundles to a stop the easiest way she could manage, by dropping the apple. She dismounted, hammered a tent post into the ground, and tied Trundles’ harness to the post.

“By the Gods, you two certainly took your time,” Aranza taunted. “Busy having a buddy adventure back there while I scouted ahead?”

“You know my only friendly travel companion is you, Aranza,” Monty snarked back. “Any word on the Troll with whom we are to contend?”

They stood just beyond the edge of the bridge and considered their options. Bridge Trolls were at home in the underside of bridge, and often laid traps for careless travelers. Some, however, favored brute force over brainy approaches. The one universal truth to Bridge Trolls, however, was a simple one: pay the toll or be devoured by the troll.

Temperance unsheathed her sword and stepped forward. A sudden flurry of movement was barely visible beneath the bridge–little more than a large, dark shape that moved in the shadows.

Aranza elbowed Monty. “Don’t think we get off the hook if let her die, Monty,” she pointed out. “Flip a copper to see who goes to save her?”

Monty sighed. “You’re not wrong, but we don’t have time,” he replied. He palmed a dagger, the flash of silver gone as quickly as it appeared, and walked with purposes to meet Temperance before the Bridge Troll did.

“Let’s be reasonable here, my goodly Guild…handler? No, that’s not the word I’m looking for, is it,” Monty said as he stepped between Temperance and the last step onto the bridge. “You are clearly a Paladin of action, and that’s admirable.”

“We cannot let a monster dictate the terms by which our people live,” Temperance replied. She opened her mouth to speak again, only to shut it abruptly. Her eyes grew wide.

The rumbling grew from a subtle accompaniment to the river’s babbling below to a cacophony on par with an avalanche roaring down a mountainside.

“Monty, you were supposed to stop her,” Aranza called out as she ran over to join her traveling companions. “Not step onto the bridge, you gnollwit!” She smiled sheepishly up at the Bridge Troll.

The troll towered over the trio, at least twice Monty’s height. Muscles, built for scaling cliffs and clinging to the undersides of bridges (that also served their owner well in ventures such as smashing careless adventurers’ skulls), bulged within the troll’s stone-like slate gray skin. Long, curved fangs jutted out of the troll’s gaping maw at wild angles as it returned the smile.

“Goodness me, what a curious predicament we’ve got ourselves here,” the Bridge Troll said.

Temperance assumed a defensive pose while Monty moved out from between her and the troll while he muttered a series of apologies.

“You’re right,” Temperance said. “You’ve extorted your last gold piece from Ankheim and its good people!”

The Bridge Troll cocked his head, his large red eyes squinted in visible confusion. “The good people of Ankheim?” he roared with laughter. “You Guild types are all the same. Proper jesters and fools, really.”

Aranza stifled a chuckle. “I feel obligated to disagree presently, but say for the sake of curiosity I’d like to know what makes this particular Guild fool a fool in this case?”

Temperance shot a quick, dagger-filled glance over her shoulder at Aranza, who simply shrugged in reply.

“Ankheim weren’t Ankheim forever, you misinformed miscreants,” the Bridge Troll sneered. “That’s enough talk, methinks. Either pay the toll, or…Well, surely you lot know the rest.”

Piece 17 – A Simple Mix-Up

Sophia had turned quite red, her fists balled at her sides. “We are most certainly not servants of the Morrigan,” she snapped again as the two skeletons continued to guide her and Izzy along the winding mountain trail.

“Truth!” Izzy said. “I don’t even know what the Morrigan are to be a servant of one. Them? It? Whatever. Did I mention I was at a stop while traveling through space before ending up here?”

The skeletons stopped abruptly, turning to face their captives.

“She said she was in space,” the one skeleton said.

“We’re all in space, idiot,” the other skeleton replied, waving its arms in a sweeping gesture.

Izzy nodded. “That’s not an inaccurate statement, but I meant more along the lines of zipping around the stars and visiting other worlds,” she replied. “But a bit more sciencey and a little less magical.”

The two skeletons exchanged glances.

“Air’s a bit thin this high up,” the one skeleton said.

The other skeleton nodded. “Makes sense. Anyway, off we go. Stop dawdling. Her Majesty will sort you out.” The skeletons began their forward march along the mountain path once again, and powerful magics in their gauntlets tugged at the simple shackles around Izzy and Sophia’s wrists. They followed, the spellwork potent enough to force compliance.

Sophia glanced over at Izzy as they walked. “This must be a little frightening for you, I’m sure,” she said. “Though they may appear a bit unsettling, I assure you the denizens of Rhimeghast are very lawfully aligned. We just have a little confusion to sort out.”

Izzy laughed. “You’re very kind, but I’m not frightened,” she said. “This is like living out a movie! You, uh…Probably don’t have those. Like living out a story!”

Sophia smiled. “I suppose you’re right,” she replied. “Let’s just hope they don’t throw us in the Rhimeghast dungeons,” she added quietly to herself.

The transition was subtle and gradual. Shapes in the snow gradually gave way to sections of hillside with stone doors and barred windows. Izzy looked around, trying to take every detail in and commit them to memory. The path ahead forked around the outside of a vast opening at the height of the mountain.

“Behold,” one skeleton said. “The Heart of Rhimeghast, our grand palace.” They gestured ahead at a vast crater that occupied much of the mountain’s peak.

Izzy leaned as far forward as the spellwork allowed. “Is it invisible?” she asked. “Or can I only see it if I’m dead. Not dead? Unalive? Whatever the word is.”

“Departed is the preferred nomenclature around these parts,” one of the skeletons offered. “And no. Mind your steps or you’ll get to Her Majesty a lot faster than you’d like.”

They approached the edge of the crater and its details came into view.

“Oh damn,” Izzy muttered.

A series of long, interwoven paths snaked along the wall of the crater downwards. Iron bridges spanned the void with lanterns that dangled from them to lend light to the furthest depths. Numerous skeletons and zombies milled about. Specters and spirits drifted through the air, focused on the tasks with which they were busy. Torchlight burned brightly along the walls, casting curious and concerning forms along the paths.

“The tomes do not do it justice,” Sophia said, mouth agape. “Oh damn indeed.”

“Down we go, prisoners,” one of the skeletons said without looking back. “Careful steps, please, because we’d like for Her Majesty to be able to question you.”

High above, Badb circled, her shadow massive on the ground. She had followed since the cave, but maintained a significant distance.

“Curious,” Sophia said.

“That bird, you mean? Terrifying,” Izzy replied. “Looks like it could swoop down and eat us.”

“Yet she hasn’t,” Sylvia said. “I wonder why.”

The path down was far more perilous than it looked, littered with loose stones and scattered bones. Both Izzy and Sophia carefully watched each step, their attention focused on their feet and less on the path ahead. The sudden stop proved jarring, but not as jarring as the sight they beheld upon looking up.

At the center of the crater’s void, held aloft by a series of concentric bridges that branched outwards, was a brilliant crystal chamber. Its exterior reflected the world around it. A massive pair of gilded doors towered ahead, and as they approached the doors swung inwards with a deliberate slowness.

“Enter,” boomed a voice from within the chamber.

The skeletons guided Izzy and Sophia into the room, and the doors slammed shut behind them. Glittering crystals lined the walls of the simple room, giving light to the otherwise dark space.

At the center of the chamber stood a colossal throne, and above that throne hovered a frost Lich. Chains of ice circled her skeletal form, a crown of jagged icicles atop her head. Glittering points of blue starlight emanated from within her seemingly bottomless eye sockets.

“Presenting Her Majesty, Lady Valeria Rhimeghast,” the skeletons said together in a way that had clearly been rehearsed and repeated numerous times.

Izzy bowed with a flourish, a gesture made all the more difficult but impressive thanks to the shackles that bound her to the skeletons. Sophia quickly followed suit.

“We found these agents of the Morrigan below, creeping up towards our territory,” one of the skeletons said.

Sophia stood. “Your Majesty, Lady Rhimeghast, I must respectfully disagree,” she said.

“Fools!” Lady Rhimeghast spat.

“Oh, they’re in for it,” the one skeleton said.

“One does love to see it when Her Majesty doles out judgement on those who bow to the Morrigan,” the other skeleton said.

Lady Rhimeghast shook her head. “You two are the fools, you boneheaded buffoons!” she roared. “Have you not seen Badb high above? How she has maintained a cautious distance? Do you think she would have done so if these were her minions?”

Izzy chuckled. “Minions.”

“You have brought me a keeper of knowledge from our world and a traveler unmoored from her reality,” Lady Rhimeghast said. “Her simply being here has thrown things out of alignment, and I intend to find out why she is here. Leave us!” She snapped her fingers, and the shackles fell from Sophia and Izzy’s wrists.

The two skeletons turned and fled without further comment.

“Now, child from another time,” Lady Rhimeghast said. “What do we do about you?”

Piece 14 – The Long Sunset

The Wolf was one and also many. It fractured into several wolves to launch complicated attacks on the Orcs, then gathered into one Wolf again when it struck at the Treants.

“How far do we have to go?” Curian asked Gnarlroot. The Treant raised a mighty branch and pointed. In the distance. A tree stump taller than a noble’s estate stood in the distance. A dull glow emanated from it, and Curian realized it looked like embers still burning.

“Kil’Gronn! Gnarlroot! Now’s the time!” Curian shouted.

A din of laughter arose from the Wolf. “It hardly matters.”

Gnarlroot and Kil’Gronn reached the remains, and a bright light erupted forth. In the distance, birds began chirping as a light breeze danced through the upper reaches of the trees.

“Thank the Gods,” Curian blurted out.

The chase continued, the charred remains of Elderbark just a few lumbering Treant steps ahead.

“Something’s not right,” Curian muttered.

A chorus of laughter rose up from the wolves that made up the Wolf. “You’re catching on, but will you figure it out before I claim your soul?”

Sophia looked around frantically as one of the wolves leapt from branch to branch. It swiped at her with its claws, only having narrowly missed as the Burlknot slammed it back to the ground.

“Hope your little, mountain-mud brain comes up with something,” Burlknot shouted with an offer of an unexpected smile. Curian chuckled; she took note of the insult and told herself she’d have to return the favor later.

If there was a later, of course.

The last several times they’d reached the remains played back in Curian’s mind.

“Kil’Gronn, do you trust me?” Curian shouted over the madness.

Kil’Gronn shrugged. “As much as I’d like to, which is only about half as far as I could throw you.”

Curian nodded. “Good enough,” she said. “Bet you could throw me pretty damn far. What about you, Gnarlroot?”

“Your heart beats like one who is not trying to deceive, and so I will afford you my trust,” Gnarlroot replied.

Sophia furrowed her brow. “I already know that look,” she shouted. “You’ve got something mad and foolish planned, haven’t you?”

“Hey, Gnarlroot! Throw me to the ashes!” Curian shouted.

The colossal leader of the Treants stopped suddenly. Curian held on with all of her strength, the rush of wind from the abrupt stop nearly throwing her from where she stood.

“Just do it, damn you!”

Gnarlroot plucked Curian from his upper branches as gently as they could, swung back the mighty branch that held her, and then released with as much calculated care a sentient tree of some thousand years in age could muster.

Curian soared through the air that spanned the distance between the chaos of the Wolf, the Treants, and the Orcs, her face pinned back by the wind. Her eyes watered and she tried to keep focused. The ashes arrived far quicker than expected, and Curian had only enough time to land with an awkward forward roll that narrowly avoided hitting the far edge of the depression in the mighty stump.

She fumbled with various concealed pockets without looking, her eyes fixed on the wolves as they coalesced into one massive form. Behind it, everything else had frozen in place.

“Here goes nothing,” Curian said as she retrieved a small tool she’d stolen from an Artificier at The Hobbled Drake Tavern after he had shared a few too many opinions with her about he she could be more appealing to the eyes. It was a simple box with a curious wheel at its top next to a small opening that occasionally stunk like bogwater.

Curian flicked the wheel. A small spark issued, but nothing followed. She repeated, watching as the Wolf reared back and leapt at her.

“Shit!” Curian shouted as she repeated the action one last time. The spark ignited, and she dropped the device into the heart of the Heart of the forest. The ashes erupted in brilliant green flames around Curian, though they did not touch her.

“Elderbark,” Curian said as she grasped for the right words. “I, uh…I release you to the next life. Your watch of this forest has ended, and a new one has begun. Rest!” She had little time to be proud of her eulogizing as the Wolf growled, prowling on the outer edge of the flames.

“I will tear the flesh from your bones first,” the Wolf snarled. “Then rend your pitiful soul from your body. I will savor it as your eternal screams roll down my throat.”

The flames burned brighter and brighter. There was an explosion of light outwards, rolling over every inch of the forest. Curian shut her eyes against its radiance, and when she opened them the Wolf was gone. She found herself standing at the foot of the tree stump, her hands shut tightly around something.

“One of the Pieces,” she gasped as she opened her fingers.

“Guess there’s more than dirt between those ears,” Burlknot said, roaring with laughter. The Orcs, slowly, joined in the merriment.

“Thank goodness you’re okay,” Sophia said as she was set down. “How did you know that would work?”

Curian scratched at the back of her head. “Call it a hunch, I guess?”

Sophia massaged her temples.

“That was very brave of you, little one,” Gnarlroot harrumphed.

Kil’Gronn stepped forward, bowing to Curian. Curian returned the gesture.

“Very brave indeed,” Kil’Gronn said. “You are welcome to visit my…” She hesitated, her attention briefly turned to the Treants.

“Our” Kil’Gronn corrected herself, “forest whenever you like.”

Curian smiled. “Only so long as you’re not trying to kill each other,” she said.

Kil’Gronn and Gnarlroot exchanged sheepish glances.

“I believe there is much mending of old wounds to be done,” Gnarlroot said. “As for you two, where will you go next?”

Curian looked toward the sunset, its last rays of light pooling high in the distance on snow-capped mountains.

Wanted Adventurers: An Unhappy Alliance

Aranza and Monty had been escorted to a small holding room–not a cell, the guard emphasized, as it had no bars and pleasant accommodations–while Temperance presented her case against being saddled with such criminals.

“She seemed very nice,” Monty said, leaning back in one of the antique, hand-carved wooden chairs in the room. Its legs creaked with alarm, and the guards at the door cringed visibly. It was a reaction Monty had discovered accidentally and decided to replicate as many times as possible.

Aranza shrugged. “Don’t care much for her.”

Monty raised an eyebrow. “You didn’t care much for me either when we first met, if I recall.”

“Don’t know what you’re on about,” Aranza shot back.

“You tried to murder me, I recall,” Monty said as he leapt to his feet and his chair fell backwards to the floor with an unfortunate thackathack of wood against stone. “The only thing that stayed your hand was your realization I wasn’t sent to govern over your fair city, but I had arrived to eliminate my uncle and free your people.”

Aranza looked away. “Not a proud moment for me, all right?”

There was a sharp knock at the doors. The guards both jumped, visibly startled. They opened the doors, and Temperance walked briskly past. Alistair walked in, his gait more theatrical than practical, and gestured for the guards to leave. They exited quickly, shutting the doors behind them.

Temperance exhaled slowly. She looked around the room as if intent on not looking at Monty or Aranza.

“Lord Alistair, I must protest,” Temperance said. She turned to face Alistair, scowling at Monty as her gaze passed over him.

Alistair sighed. “My good and thoughtful Paladin of the Guild, you have protested and your concerns have been logged appropriately.”

Temperance deflated, the words a pin lancing through the waterskin that held any hopes remaining of her escaping such a task.

“Now I happen to believe there’s good in the hearts of these two,” Alistair continued. “They’re lousy thieves or deliberate prisoners, and they don’t seem very good at either of those things.” He offered Aranza the warm smile of a parent who acknowledged their child’s insistence of not having taken a cookie while spotting the crumbs around their lips, and Aranza couldn’t help but smile in response.

Alistair glanced at Monty and offered a similar smile. Monty remained stoic.

“It should be little to no surprise that I did a bit of reading up on the two of you,” Alistair explained. “I think you two can learn a lot from Temperance, but I also think she can learn a lot from you two as well.”

“Forgive me if I am anything but doubtful,” Temperance replied.

Alistair shrugged. “Doubtful or not, Temperance of House Ravencroft, you succeed or fail with them. Their punishment becomes yours. Rough deal, but you know how Alexandros is. Spare the rod and spoil the child.”

Alistair produced a magnificent flask, a dragon whelp snaked around it with its head resting peacefully on the lid. He prodded the dragon with his finger. It stirred, snorted a small plume of smoke, and shifted just enough out of the way. The aroma that spilled in the room was as if someone had set an entire cart’s worth of sun-spoiled fruit on fire. Alistair took a healthy swig. He winced, but his face gradually melted into a more peaceful expression.

“Forgive me, but this makes bad news easier to deliver,” Alistair conceded. He reached into his cloak and produced a scroll held tightly shut with a deep purple wax seal. He held it out to Temperance, but before her fingers could close around it Monty had grabbed it away.

“This is some kind of twisted joke, yes?” Monty snapped.

Temperance tried to retrieve the scroll only to have it pulled from her grasp again, this time by Aranza.

Aranza turned the scroll over in her hands before fixating on the seal. “Guess you’re not taking many bets on how long will last, are you old man?”

Alistair shook his head, though he looked somber despite the potent spirit he’d indulged.

“If one of you could be so kind as to explain, please, as I am cursed with your presence as my wards as it is,” Temperance sneered.

Aranza waved the scroll in front of Temperance’s face. The Paladin narrowed her eyes, annoyed but patient enough, and finally grabbed it. She stared at the seal, then turned the scroll over in her gauntleted hands. At last, she frowned and looked to the others.

“I’m not familiar with this seal or these markings,” she conceded.

Monty clicked his tongue. “We would be so fortunate as to be blessed with the greenhorn Paladin.”

“Don’t be an asshole, Monty, because we’re in no better shape right now,” Aranza shot back. She stepped closer to Temperance, who reflexively backed away. Holding out one hand, she gestured to the scroll with the other. Temperance reluctantly handed it back over.

“Purple wax means magic user,” Aranza explained. “Unless the coding’s changed.”

Alistair shook his head. “You know how long it took us to get that nonsense sorted? It would take the Gods themselves to change it. Not even sure they could manage to achieve such a feat.”

“A simple yes would have sufficed,” Monty replied.

Aranza pointed to the seal again. “Purple means magic user, then, but this particular seal is awfully elaborate. The spikes around the edge and the symbols around the center tell a story, right?”

Alistair smiled. “Very clever,” he replied. “I don’t suppose you were once a Guild Initiate?”

“Used to steal Guild communications and sell them to put food on the table,” Aranza said with no further explanation. “Don’t know what they mean, but if I had to guess we’re going after a bounty. The big, ugly skull in the middle of the seal is what tells me we shouldn’t make any plans for the long-term.”

Temperance furrowed her brow. “If you know so little of reading these seals, how can you be sure?”

Monty stepped forward and exchanged glances with Aranza. “There are countless beings capable of wielding magic,” he said. “Even you can grasp that. The rest, however, and especially the skull? They point to a very specific variety of bounty we’ll be facing.”

Temperance opened her mouth to respond, closing it and opening it several times as the answer slowly dawned on her.

The world faltered, the nicely-furnished holding room–not a holding cell–suddenly replaced by a dark, subterranean tomb.

“And then you arrived here, eager to cause havoc at my expense?” Archlich Karaxis asked, an edge of impatience to his hollow voice.

Temperance shook her head. “Not so simply, no,” she replied. “I’m only just beginning.”

Wanted Adventurers: Sage Wisdom in a Dark Place

There were no bars to the prison cell, but no prisoners dared set foot near the openings to their holding cells. The air was rich with magic, the stone floor worn to an unsettling smoothness where the spellweaving touched. There was no need for a guard because of this, but there were several on rotation at all times.

The Guild didn’t want its prisoners getting any clever ideas, as it had a reputation to uphold. No one ever escaped their dungeons.

Aranza sat in the corner, her back against the walls. Her arms were folded across her chest, her eyes fixed on a point in the distance as she considered what The Broker had said to her. She and Monty were alone in their cell, the guards particularly attentive to them.

“You’re quieter than usual,” Monty said. He did not break stride, continuing to pace the width of their small space as he did when he was deep in thought.

Aranza shrugged. “Not the first time I’ve been arrested,” she said. “Nothing special about this time either.”

Monty stopped, turning to face Aranza. He waited until she made eye contact. “Nothing special about this time? Nothing at all?”

“Nothing at all,” Aranza said flatly.

Footfalls echoed along the walls of the dungeon. Aranza perked up. The spellweaving silenced all sounds so the prisoners didn’t try to talk with one another. Two guards shoved someone through the spellweaving. He staggered, nearly fell, and straightened up to face the guards.

“Don’t need to be so rough, you know,” the man grumbled. He was tall and lanky, dressed in tattered, ancient purple robes. A long, scraggly beard framed his gaunt features. He offered a sheepish grin to Aranza and Monty.

“No respect for their elders,” he said. “I’m a respectable Sage, and this is what I get?”

Monty shook his head. “This is a Guild dungeon,” he replied. “You did something to end up here.”

The old man clicked his tongue a few times before turning his attention to Aranza. “He’s a ray of sunshine.”

“Grows on you with time,” Aranza said. “What’s your story, Sage?”

The old man smiled, scurrying to Aranza. He plopped down, legs crossed beneath him.

“You are in the company of none other than Alistair Starspeaker, Sage extraordinaire!” the Sage, Alistair, declared. “And who might you two be?”

“Aranza. My traveling pal over there is Monty,” Aranza said. “What landed you in here?”

Alistair leaned back, his face a mask of exaggerated shock. “I was simply minding my own business, passing through Valarmount. I stopped to sell some of my wealth-enriching potions.”

“Wealth-enriching potions?” Monty asked.

Alistair chuckled. “Perhaps their effectiveness varies from person to person,” he admitted. “Hardly a reason to throw an old man in a dungeon, wouldn’t you say? What’d you two do to end up here, anyway? Murder? Dabbling in the occult?”

“Hardly your concern,” Monty said.

Aranza shook her head and Monty quieted himself. “I’m sure you’ll have thoughts on it,” she said.

“I’ve been around,” Alistair said. “Heard quite a few things. You’re not about to surprise me.”

Aranza chuckled. “We tried to rob the Guild’s private vaults.”

“Did what now?” Alistair said, eyes wide. He broke into a roaring laughter that seemed to draw from deep within his very core. Fine lines of tears streamed down his cheeks.

“Needed that,” Alistair said. “But what did you really do?”

“Tried to rob the Guild’s private vaults,” Aranza replied.

Alistair blinked, then shook his head as if trying to banish a particularly troubling thought. “You weren’t joking, were you? Absolute lunatics, the both of you. Why’d you go and do a thing like that?”

Aranza shook her head. “We needed money,” she said. “That’s how it started.”

“Ended with you getting caught by the Guild’s elite guards, yeah? Hardly a story,” Alistair replied with a snort.

Aranza held up a finger. “Not that simple,” she said. “My life’s been strange. Found myself wondering what good I could be doing with it. These are dark times, after all.”

Alistair grinned. “Now that’s a line of thinking I can appreciate,” he said.

Two guards appeared suddenly, moving through the spellweaving as if it were nothing.

“On your feet, old man,” barked one of the guards.

Alistair shrugged. “Guess my number’s up,” he said with a wink. “Until we meet again, Aranza.” He leapt to his feet and brushed the dust off of his robes. As the guards walked him out of the cell, he nodded at Monty.

Silence settled back in and Monty resumed his pacing.

“Hopefully the Guild goes easy on that old fool,” Monty muttered. “Probably a fanatic of those strange herbs the magically-inclined enjoy so much.”

Aranza snorted. “Who knows,” she said. Her smile gave way to a stoic expression. “We should be worrying about ourselves, anyway.” She pointed to the spellweaving in the air.

A paladin stood at the edge of the cell, hands clasped behind her back. “On your feet, prisoners,” she snapped. “You are next to face the Council of Light’s judgement.”

Aranza got to her feet slowly, dusting herself off. “Come on, Mont,” she said. “Don’t want to keep them waiting.”

Monty huffed. “Fine, fine,” he snarled. “I don’t like this, though.”

The paladin clasped both Monty and Aranza’s hands behind their back with heavy manacles. She walked ahead of them, and something in their restraints urging them forward.

The dungeon corridor was carved out of the surrounding earth, thin veins of crystal visible along the stone walls. Persistent echoes from water dripping down echoed all around.

The paladin didn’t speak a word, walking several paces ahead.

“She seems pleasant,” Monty snarked.

“Very talkative,” Aranza replied.

The corridor ended abruptly. A circular platform was visible, standing slightly higher than the floor around it. The paladin stopped before stepping onto it, turned, and pointed for Monty and Aranza to step ahead of her. Tendrils of light poured forth from the manacles and pushed them forward onto the platform before settling into markings on the floor.

Monty and Aranza both tensed as a wave of pain hit them.

“You’ll find trying to speak or move will only cause you suffering, so it’s best to simply await your time before the Council,” the paladin said. It was a statement of fact, but there seemed to be a little more to her words. She stepped onto the platform without another word.

The platform shuddered, the stones groaning quietly as it began to move upwards. The stone ceiling above was dark obsidian, polished and sharp in places. Just as the platform raised its occupants to the point their heads nearly grazed the ceiling, it shifted and vanished, allowing them to pass through. The platform stopped, flush with the floor above.

The chamber was designed to draw focus to the towering thrones along its back, semi-circle wall. Each one was draped in banners declaring a name and class of training.

“Ever the punctual one,” rasped a voice from behind the trio.

“My lord, I have brought the prisoners the Council is to judge next as asked,” the paladin replied.

There were soft, calculated footfalls. Tattered purple robes briefly flashed into view before they shimmered and were made whole again.

“Told you I’d see you again soon,” Alistair said, smiling at Aranza. “I suppose I left out the details of why. Don’t worry. This next part will be a walk in the park compared to what your futures look like.”

Piece 11 – A Tale of Trees

Curian and Sophia backtracked slowly along the path to the Orcish encampment, the sun still exactly where it was overhead.

“Wonder how long we were there,” Curian muttered as she constantly scanned the trees for any signs of movement. Kil’Gronn had warned the Treants were excellent at remaining unseen until they wished to be observed, and that by then it was often too late.

“Keep your wits about you,” Sophia chided.

Sophia replied with a mock salute.

“Soph, your head’s full of knowledge,” Curian said. “Where would we be looking for this ol’ Treefellow’s ashes?”

“Elderbark,” Sophia corrected. “Treant burial mourning and burial practices vary from grove to grove, so I can’t say for sure. Since we’re looking for the remains of one of their leaders, however, I’d say we’ve got quite a challenge ahead of us.”

Curian sighed. “I was worried you’d say something like that,” she said. She paused, holding a hand out to stop Sophia. She pointed to a between two trees flanking the path. A slim branch shifted gently, its motions mimicking a light breeze blowing through.

Sophia nodded. “We’re not alone, that much isn’t in question. What is it they’re waiting for, I wonder.”

Curian stroked her chin. “I’ve got an idea,” she whispered to Sophia. She turned to face the moving branch and offered a silent thumbs-up to Sophia.

“Hey, you! Shady pine over there!” Curian shouted. “What’s your plan for us once you’re done watching?”

“Subtlety isn’t something you pride yourself in, is it?” Sophia asked, eyes fixed on the now-stationary branch.

“When it counts, sure,” Curian said, smiling.

“A question you’ve asked, an answer you’ll receive,” rumbled a voice from among the trees behind Sophia and Curian. They turned around as the trees parted. Two Treants stomped their way into view, their faces worn by the elements but not beyond the point of recognition.

They did not look pleased.

“Crush these intruders now and leave their remains for the Orcs to find,” said the one Treant. It was the slightly shorter of the two, its bark dense and covered in callous-like knots. A dense tangle of vines fell from its canopy.

The other Treant, taller and lanky, its trunk and branches slender and stripped of much of their bark, made a grumbling sound. “These are no Orcs, no, but what curious creatures. An elf and a….”

Curian sighed. “Half-dwarf,” she said.

“Oh, how delightful,” the taller Treant replied. “I used to hear about Dwarven-kind all of the time from my saplings along the mountains.” They turned to the shorter Treant and gestured to Curian and Sophia with a long branch.

“Not Orcs.”

“Intruders,” the other one snapped back. “And we watched them go along with the Orcs.”

“As prisoners. Isn’t that what you saw earlier, Gnarlroot?”

A rumble issued from the other side of the trail, and a third Treant stomped into view. It grumbled and rumbled, moss-ringed eyes fixed on Curian as if it were looking through her.

“I do not trust this one,” Gnarlroot said. “She is an abomination.”

Curian clenched her fists and her sides. She inhaled deeply and let her breath out slowly, between clenched teeth. Sophia placed a hand on her shoulder. Curian flinched, almost imperceptibly, and Sophia took a step back.

“You look like a tree that’s seen its fair share of bird droppings,” Curian said. “Birds who like berries, I’d bet.”

The two Treants were silent, their focus fixed on Gnarlroot, whose expression remained impossible to read.

After a painfully long silence, Gnarlroot let out a low, long sound. It was like a persistent breeze dragging fine branches against a cliff wall. The other two Treants joined in.

“Oh, thank the Gods,” Curian muttered. “They’re laughing.”

Gnarl root leaned forward, its face taking up most of Curian’s field of vision. “Why are you free, little ones? What did you give to the Orcs in exchange for you release?”

“They told us a story and let us go,” Curian said.

“Liar!” snapped the shorter Treant.

Curian tensed. “I’m not lying,” she replied, taking a step back only to bump into the towering leg of the taller Treant.

“Then tell the rest of it,” the taller Treant instructed. “We can tell if you’re not being honest.”

Sophia snapped her fingers. “That’s right, how could I have forgotten,” she said. “Treants can detect deception easily as they can sense changes in breathing.”

“Hearts beat faster at the thrill of a lie,” Gnarlroot grumbled. “You’re not lying, I don’t think, but you’re not telling the whole story. Tell, or I’ll let Burlknot punish you.”

“I’d like that,” the shorter Treant, Burlknot, said, clenching and unfurling the thick, dense branches of its hands.

“A question first,” Curian said. “Fair?”

Gnarlroot straightened up, looking skyward for a moment. “Perhaps. Yes, I suppose that would be fair. What is your question?”

“No story has just one way of telling,” Curian said. “What’s the Treant side of how things played out between Elderbark and Kil’Gronn?”

Gnarlroot grumbled and rumbled. “A story our ancestors have passed down, muddied by time,” Gnarlroot said. “The Orcs arrived on the eve of longest day, their numbers few. They paid no attention to our kind, as if they knew not of our presence.”

Gnarlroot waved a mighty branch through the air, and a dense curtain of pollen fell. Shapes moved through it, dark outlines easily visible amid the particles. A line of small figures moved through a miniature representation of the forest. The trees, many of which Treants, watched the Orcs silently. One Treant loomed taller and mightier than the others. It watched the Orcs closely, following after them from a distance.

The Orcs gradually slowed to a stop. They spoke to each other, animated in their gestures but with no words. One Orc stepped forward, a mighty spear in hand, and the other Orcs knelt down and gave him their undivided attention. They began to craft simple huts from mud and fallen branches.

The shapes sped along in the pollen, Gnarlroot waving its branch to add to the pollen occasionally.

The Orcs began to cut down trees.

“The Orcs cut down trees at first, and then they came for Treants,” Gnarlroot said. “Elderbark, the first of our kind to spring forth from the soil of this forest, would not stand idly by. They confronted the Orcs, asking that they simply take no more than they need.”

The Orcs grew darker amid the pollen, outlines of weapons becoming clearer. Some, however, wielded clubs surrounded by pollen with an ethereal glow. The glow spread from the clubs to anything they touched, and soon the pollen was gone.

“The Orcs caused much destruction that day,” Gnarlroot said. “It was only once their foul leader, Gronn the Terrible, was felled that we could find peace. Or so our ancestors had thought.”

Sophia stepped forward. “I’m beginning to think I understand,” she said. “I wonder if there may be a way to help both you and the Orcs, but I suspect it will be no small feat.”

Gnarlroot leaned down, closer once again. “And just why would that be, do you think?” they asked.

“I believe,” Sophia replied, “that your kind and the Orcs would have to work together.”

A rustling sound came from the underbrush. Orcs rushed forth, weapons at the ready. Kil’Gronn emerged, a broadsword held effortlessly in one hand.

“We would sooner die than ally ourselves with these murderous trees!” Kil’Gronn shouted.

Burlknot roared with laughter. “Allow me to make that a reality!”

Wanted Adventurers: The Heist, and A Secret

The Broker laughed throughout the meal, which was perfect and undoubtedly cost more gold than both Aranza and Monty had combined. Dessert arrived–candied fruits served with caramel sauce and saffron cream accompanied by the three glasses of mead–and The Broker perked up significantly.

“Have we got a deal?” The Broker asked.

Monty turned to Aranza, smiling. “The heist to end all heists,” he said. “We could take the payment and enjoy retirement far from our troubles.”

Aranza smiled in response, holding up a finger as she reached into the leather pouch at her side. She produced a scroll held shut with a wax seal.

“Didn’t think I’d have to break this out so soon, but here we are,” Aranza said. She offered the scroll to Monty.

“What’s this?” Monty asked, turning the scroll over in his hands. “I thought we had agreed on to not have any contractual agreements in our mutually beneficial companionship.”

Aranza shook her head. “No contract at all, friend,” she said. “Just a long-running list of the bad ideas you’ve dressed up as our ticket to freedom from our past. Some of the examples even have pictures. Drew those when you were going on about other big, great ideas.” She leaned back, hands behind her head, and shot Monty a wink.

The Broker cackled. “What a delight she is,” he said.

Monty turned the scroll over in his hand. “It’s sealed, though,” he said. “That must mean you’ve come to your senses and now understand I have excellent ideas.”

Aranza chuckled. “Oh, honey, that’s cute,” she replied. “I’ve got at least six more of those and one in the works. I might have to devote a whole-ass scroll to just this dumb idea.”

The Broker leaned forward, the smile gone from his face. “What if I sweetened the pot?” he offered. “I can’t say much, what with client-Broker confidentiality, naturally, but there are a few especially juicy details you might be interested in. Care to hear?”

Monty glared at The Broker. “You were holding out on me?”

“No, no,” The Broker said, wagging a finger. “Not you. I know you’re interested. I was talking to the discerning, charming young orc woman who has clearly been keeping you alive.”

Aranza snorted. “Flattery doesn’t pay for food or grog,” she replied.

The Broker held up his hands in mock-surrender. “But of course! This, however, is information that is more valuable than gold,” he explained. “And I suspect you’re the kind of clever that could put it to good use.”

“You’re the kind of guy who doesn’t give something for nothing,” Aranza said. “What’s in it for you?”

The Broker offered a Cheshire smile in response. “I share these very valuable details with you and then you must accept being part of this heist,” he responded. “You’ll find the two things are quite inextricably intertwined. A puzzle wrapped in an enigma, battered in a riddle, and then fried in a conundrum.”

Aranza shook her head. “How’s about we eat dessert first and then you tell me?” She pointed at The Broker’s face. “You, uh…You’ve got a little drool.”

Dessert was enjoyed in silence, Monty occasionally stealing glances at the scroll Aranza had given him. The Broker dabbed at the corners of his mouth with a handkerchief.

“Lean closer, please,” The Broker said to Aranza. “I don’t bite, I promise.”

Aranza narrowed her eyes. “You do and it’ll be the last bite you ever take,” she replied. She leaned closer, and The Broker whispered something that made her jaw fall slack.

“Griffinshit,” she muttered.

“All from reliable sources, as all of my sources are reliable,” The Broker said, wagging a finger. “You are not to share that information with a soul. Let it serve you well, and it will serve you well.”

Monty opened his mouth, and was immediately hushed by The Broker.

“Absolutely don’t tell this one,” The Broker instructed Aranza. He turned his attention to Monty. “I won’t lie and suggest no offense was meant, as you’re a darling and you’re so reliable. You also can’t keep a secret to save your life.”

“So very happy I could arrange for you two to meet and torment me over dinner,” Monty huffed.

“Trust me, Mont,” Aranza said, placing a hand on his shoulder. “Just trust me.”

Monty studied her face for a moment, waiting for the smirk. The chuckle. Anything to indicate some levity, but such a sign never arrived.

“Here are instructions,” The Broker said, handing a small square of parchment to Aranza. “Follow them precisely, and when the time is right they’ll sort themselves out. As for you, my dear Monty? Listen to your Orcish partner-in-crime and don’t die. Can’t pay you if you’re a corpse, you know.”

He gestured to the glasses of mead before them, grimacing. It was a necessary evil to seal their pacts–the original pact Monty had set out to satisfy with The Broker, the whispered pact with Aranza, and perhaps more.

“To success,” The Broker said, raising his glass.

“To obscene riches,” Monty added to the toast.

“May the Gods be with us in our journey, or at least have the decency to greet us if we die,” Aranza concluded.

“I’ll certainly drink to that,” The Broker said.

The trio chugged their mead. Aranza drained hers first, loosing an impressive belch upon completion.

“You really get the notes of wildflowers, you know,” Aranza said, wincing, “when it creeps back up your throat.”

The Broker and Monty both finished drinking their mead, similar looks of disgust on their faces.

“No need to be so colorful with your language unless your goal is to make one of us revisit that foul brew all over the table,” The Broker snarked. “The pact is sealed, then. Payment will occur once my client is thoroughly satisfied.”

“Nothing out of the ordinary there,” Monty replied.

The Broker gave a slight nod, clapping his hands three times. The valet appeared at the table with two leather satchels. They handed one to Monty, then one to Aranza.

“Parting gifts, as we discussed,” The Broker said. “The sun should be low on the horizon, and you’ve both got places to be.” He averted his gaze elsewhere to indicate he was finished with having company.

***

The Guild’s headquarters was an unremarkable building left of center to the main crossroads of Valarmount, and often referred to as the heart of the city. Only Guildmembers were allowed entry, and so the true nature of the headquarters was only known through rumors. The one detail that remained consistent was a simple warning: no one who valued their lives would cross the Guild by trying to enter without invitation.

“You seem to have warmed to this,” Monty whispered, sidling up to the back wall, his nightshade cloak rendering him inconspicuous enough in the low light of dusk.

Aranza rolled her eyes. “You know I’m not telling you anything.”

Monty held his hands up in mock surrender. “I would not dare attempt to break your oath to The Broker,” he replied. “I don’t suppose he provided some information on how to get in, though, did he?”

“He did,” Aranza said. Her eyes were fixed on the horizon. The last of the sun’s rays, barely visible through the clouds, crept from view. The clock tower began to chime, and Aranza counted along under her breath with each chime.

The bell sounded for a fifth time. Aranza grabbed Monty by the arm and pulled him towards the wall–stone, iron, and very solid as it was–and the two passed through as if it were fog drifting about a field. The room they found themselves in was cramped, an extinguished torch mounted on each wall.

Monty turned around and placed a hand against the wall, finding it quite present.

“You have additional steps to follow beyond that initial one, yes?” Monty asked, a hint of concern bleeding through in his words.

Aranza held a finger up as she considered the room. She retrieved a small scroll from the leather satchel The Broker had given her and unfurled it, her eyes darting from the curious writings on it to the walls and back. She reached into the leather satchel and produced a ruby vial. She removed the stopper, whispered something into the container, and replaced the stopper. Liquid within the ruby vial glowed with a brilliant light.

“Hope your friend’s half as smart as he thinks he is,” Aranza muttered as she removed the stopper again and poured the glowing liquid onto her free hand. The glow spread to her skin, her palm radiating light.

“The path ahead is open to those who know the way,” Aranza said as she reached out and ran her glowing palm down the torch on the wall ahead of them.

“The light will guide those who walk its path,” Aranza added, reaching out and touching the torch on the wall to her right.

“The way is hidden only to those who do not know to seek it,” Aranza said, an air of finality to her words, as she reached out to the torch on the wall to her left. She stepped back, standing next to Monty.

The three torches sprang to life, ruby flames curling upwards from them towards the ceiling. The floor shuddered, heaving upwards, and then down. A section of it sunk a little further, followed by another shudder. The process repeated, gradually revealing a spiral stone staircase that lead downwards. Whatever waited at the bottom of the stairs was bathed in a soft blue light.

“Only one way to go,” Aranza said. She followed the stairs downwards, Monty following close behind her. The walls were stone, until suddenly they weren’t.

The stone staircase stood in the middle of a vast chamber, its floor far below. The blue light, however, was from no torch. A faint glimmer of magic was all that stood between the room and a vast underground lake. Dark shapes, larger than any ship Monty had ever seen, glided through the deep blue distance and made the highborne elf feel very small and uneasy.

The staircase continued beyond the floor of the chamber, spiraling downwards to their end. The landing stood at the lowest point in a long chamber, the doors at the opposite end taking up the entire wall. Golden dragons framed the edges of the massive double-door, their ruby eyes fixed in sightless gaze upon the room leading up to them.

Aranza put a hand out, stopping Monty abruptly. She turned him to face her, eyes fixed on his.

“You trust me, right?” she asked. “I need you to trust me or this could fail.”

Monty glanced at the doors, then back to Aranza. “Treasure’s just beyond those doors, yes?” he asked.

Aranza nodded.

“Not just treasure, is there?”

Aranza hesitated, then shifted her head upwards ever so slightly.

“I trust you,” Monty said. “We’ve traveled this long and far together. If I die in your company, then I will have peace.”

“Sweet of you, but I’d bring you back from the dead just to knock some sense into that vacant head of yours for being so dumb as to bite it too soon,” Aranza said. She walked along the incline of the room, pausing at the doors until Monty was there by her side.

Rings of light, interwoven and ever-moving, danced along the elaborate carvings in the wooden doors’. Aranza glanced at the scroll, noting the instructions once again.

She unsheathed one of her many concealed daggers and stabbed it into the tail of the dragon nearest to her. The spells stopped moving on the door, their barely-visible lines suddenly blinding, bloody red. The ruby eyes of the dragons began to flash as well, a deafening roar piercing the air.

At least a dozen knights emerged from hidden passageways along the walls at a full sprint, surrounding Monty and Aranza in seconds.

The captain, whose armor was far more decorated and elaborate than the others’, stepped forward.

“And to what end do you try entering The Guild’s vault?”

Aranza straightened up, staring down the captain. “We seek to serve the light, and so we hurl ourselves to the darkness to find our way into its sight.”

Monty blinked, hesitating. “Yes, absolutely what she said,” he added as their arms were shackled behind their backs and they were marched away from the vault and its treasures.