Standard New Year Hullabaloo

Happy New Year! To those of you reading this in the year 2015, on January 1st, in a world that hasn’t devolved into some sort of post-apocalyptic Hellscape, I bid you good tidings. To those of you who are in such situations: best of luck, and embrace your new robotic/insectoid/alien overlords in hopes that good behavior will be rewarded.

New Year’s Eve and New Year’s Day mean a number of different things to a number of different people, of course. That’s a fairly obvious statement, I should think. There’s the easy way of viewing New Year’s Day as the start of a new calendar year. Another day that will, in all probability, be followed by three-hundred-sixty-four similar days. It’s a series of weeks in which the previous year sneaks into dates on virtually every document until, damn it, those guilty of such forgetfulness finally move forward and accept not being time-travelers. Some people view this as a time to enact change, small or large in their lives via resolutions while others view it as a time to continue with more of the same. Neither of those options is particularly bad on its own. It’s all a matter of how the resolutions or staying the same (which, in itself, is a resolution of sorts) are carried out. I’ve established I prefer to set goals that feel more achievable and moving forward from there. Such behaviors, I feel, were instrumental in the completion of my first novel, achieving my first paid publication (upcoming at a presently-unknown date), and surviving one hundred consecutive days of blogging, among other victories. However, I did allow myself a fair few more naps than I care to admit, more cheat-days with my writing, and other grievous creative and personal sins. However, I aim to make gradual, and hopefully very productive, changes this year. My goals for the year, as of now, will follow. Before that, I’d like to encourage the sharing of goals in the comments as well as the sharing of encouragement. Continue reading

Productivity, coupled with World of Warcraft

The last bit I needed for Thunderfury. Finally.

The last bit I needed for Thunderfury. Finally.

As I’ve stated a number of times before, I’m quite a fan of World of Warcraft. I’m not necessarily the best player by any stretch of the imagination, but I couldn’t help but return for some sad, twisted reason or another. The pre-patch to Warlords of Draenor dropped today, and I figured I should get moving on things I’ve been wanting to try but couldn’t quite work up the nerve to actually…er, well, try. Plus, I heard there would be a higher likelihood of being able to solo more recent old content, such as Cataclysm raids, and so I couldn’t pass up a chance to die magnificently in content I barely managed to enjoy when it was current. However, there’s more to my day than just staring at a computer screen (thankfully for both my need to be at least a little productive as well as the health of my eyeballs).

I ended up taking a couple vacation days this week (and next week) to tend to unpacking, organizing, and so on. This should be a bit shocking, I know. My desk migrated into what will eventually transform into the office/study/whatever, and I put a pretty decent dent in making the living room a liveable space. However, with a new patch comes the need to screw around in Azeroth, and so I found myself moving through the pre-expansion quests as quickly as I could. Once I’d done that, I decided I wanted to try my hand at getting Garr’s Binding of the Windseeker. It’s a prize that has eluded me for quite some time. However, as pictured above…luck was on my side today. So much so, in fact, that I decided to see how well this squishing went in terms of old content. As I type this, I’ve completed both Blackwing Descent and Firelands (finally killing Ragnaros) on my Warlock. I’m screwing around in Heroic ICC before trying anything else, and generally speaking I love how accessible old content has become.

Any other WoW players enjoying these new changes so far?

Playing catch-up

Yesterday was filled with adventure and happiness in the company of some very exceptional people I have the good fortune of knowing as well as equally exceptional people I met for the first time. It was, and likely will always be, the first and only wedding I’ve ever attended in a cave. It was entirely worth the sleep deprivation I experienced as I stumbled through the day. Not going to get too sentimental here; I promise.

This past week has been an interesting one of returning to things I’d neglected and catching up with them. I’m a little embarrassed to admit none of those things were particularly productive in nature, save for the car-related ones.

Bravely Default
A 3DS game made by the same minds that have fueled years of Final Fantasy, Bravely Default is an interesting reworking of the standard JRPG. The new tricks to the battle system, allowing players to bank extra actions for future turns with Default and spending extra actions at a cost with Brave, make for a fun new approach to something as old as the first consoles. I started playing again on a whim and immediately felt pulled back into the fun. I’ve already managed to kill a couple bosses, although I may have used some cheap tactics. No guides, though.

Hannibal
I watched the first episodes of Hannibal as they aired, eager to see how this would play into the overall grander plot set by the movies. Admittedly, I wasn’t entirely in love with the excessive gore (or the way everyone seems oblivious to THE PARTICULARLY CREEPY PERSON WHO MAKES JOKES ALLUDING TO CANNIBALISM). For some reason or another, I fell behind on watching the episodes as they aired and eventually gave up. At some point or another, I bought season one on DVD. Probably well into season two. Brianne and I watched a couple episodes, but it fell by the wayside again…until this last week, when we burned through the nine episodes we had left. I appreciate the cleverness to this show, especially with how the writers built up the inter-character relationships. However, it feels almost cartoonishly silly how no one seems to suspect Hannibal as the Chesapeake Ripper. That aside: the casting for Dr. Chilton was flawless.

I’m approaching this week still not having counted my posts, still missing my wireless mouse for my desktop, and eagerly anticipating the upcoming patch to World of Warcraft. At some point I have to take a mini-vacation, as these boxes haven’t bothered unpacking themselves.

And so here’s to a pleasant, easy-going week for all.

Slight Hunter-related delay

Thanks to a number of people suggesting it, I decided to say “What the hell, why not?” and boost my Hunter to level 90. Naturally, this meant I needed to do some serious pet-taming. After about forty-five minutes of screwing around, murdering pretty much all the trash in the area, I found Bombyx. Much swearing later (it shouldn’t have been as hard as it was, but luck was not on my side), this happened:

Bombyx. Now better known, thanks to my friend Ashley, as Persephone.

Bombyx. Now better known, thanks to my friend Ashley, as Persephone.

I may be a little late in posting, but I’m going to ignore that since it’s still Saturday on the west coast. I know. Cheating. I make the rules here, damn it.

On another topic: I’m starting to get whatever cold-bug is traveling around, so naturally I stayed up far later than I should in order to tame pets for my new-ish Hunter. I’m so smart.

A World of Warcraft sort of day

Today was partially dedicated to making progress on moving things into the new apartment, which meant getting some packing done, and partially dedicated to work-on-my-day-off (it happens, and I’m happy to have the job I have, so I embrace such days). There was even a little bit of time spent swearing as I lugged a pretty decent-sized shelving unit down (and then back up) the steps to my car. Spoilers: it didn’t fit anywhere in my car, though I came damn close to cramming it in the back seat. Note to self: move the seats back so as to not drive with my knees pressed into my chest.

Above many other things, a fair bit of my time went towards enjoying some World of Warcraft. It was a day off, after all, and so I decided to treat it as such. Warning: things are about to get terribly nerdy. I’m not even a little sorry. Continue reading

One Hundred Days of Blogging – Day Thirteen

“Happy Monday!” – said no sane person in the history of the planet. What is it about Mondays that make me want to apply a cattle prod to people’s eyeballs? I mean, sure, most people approach Monday with all the charm and cheer of Garfield (or, if you’re feeling a bit surreal, Garfield Without Garfield). That’s probably not helping anyone.

Maybe it’s because a weekly adventure at The Wacky Shack may involve watching The Bachelor and The Bachelorette, if only because Brianne watches it while chatting with her friends about how bad it is (and other things that actually matter). These shows are a special kind of Hell, and they certainly only contribute to the Monday miasma of shittiness. No, WordPress, I don’t mean skittishness back there. I can’t judge them for their Monday night television choices, because I’ve got plenty of guilty pleasures, too (arguably not nearly as bad as watching The Bachelor or The Bachelorette, but I suppose that’s a bit subjective).

This post has been lurking around in the back of my thoughts for a while, and so I’m going to put it to work. Shameless geekery ahead. Continue reading

One Hundred Days of Blogging – Day Six

The only appropriate way to read this post is while listening to Eiffel 65’s “Blue (Da Ba Dee)” with your best POGS sitting next to you. That’s right, folks, this is the well-overdo Pokemon celebration post in honor of my 150th and 151st posts.

I got briefly side-tracked by an overwhelming level of stupid that will not be brought up any further in this post. Continue reading

Girls Make Games Kickstarter – Show it some love, people!

It’s late, and I’m tired, but I get really enthusiastic when I see people working on thing they’re passionate about. This is not news. This is news worth staying up for and sharing, and I’m a guy who loves sleep on the same level as Rip Van Winkle.

Girls Make Games is dedicated to getting more girls into making video games, which is an absolutely fantastic goal. The gaming industry brings in billions annually, and yet women only make up so much of this monster of an industry. Which is a damn shame. It’s 2014, people. The age of things being treated as a boys-only club needs to be sent off, but not after a stern talking-to for being a touch backwards.

The Kickstarter

If I urge you, dear readers, to support a single Kickstarter this year, let it be this one.

Step 1 – Click this link > https://www.kickstarter.com/projects/2020158234/girls-make-games-grand-prize-winner?ref=discovery

Step 2 – Donate, and donate generously. This is a step in the right direction for the video game industry.

Step 3 – Encourage other people to donate, and donate generously.

Step 4 – Look forward to a future featuring a better-balanced video game industry.

Brilliant, fantastic people who do terrific things they are passionate about should not be turned away because of who they are, whether that’s related to their gender, gender identity, race, sexuality, beliefs, and so on. If potato salad can succeed on Kickstarter so well, imagine how awesome this one could do. More importantly, think of how it’s more than just the promise of food poisoning.

What are you waiting for? Go donate! In case you need the link again, click here.

A Remarkable Victory

This is an exciting moment for me, though I suspect that goes without saying. All of my typical thought processes are trying to cheapen this victory, and so I’m trying my damnedest to shut them up.

I submitted two short stories–“Death at Teatime” and “Rebooting Everything”–to Remarkable Doorways. And then I waited. I sent a story off to another publication, and then focused on other things so as to not go mad.

And then I got an e-mail containing words I wasn’t familiar with from my previous misadventures in attempted publishing – that one of my stories had been accepted (spoilers: it wasn’t “Death at Teatime”). I reread it a couple times, just to make sure I hadn’t confused a couple words. Or had been hallucinating.

“Rebooting Everything” can be found here, as part of their very first issue.

More importantly, Remarkable Doorways is always looking for submissions. Their submission page spells out the important details better than I can, so meander on over there, and then send something remarkable.

If anyone needs me, I’ll be lost in a state of excited disbelief for the next week or so.

PS: Let it be known I didn’t fail to realize this and my last post were my 150th and 151st posts, respectively, and that I should’ve posted something about Pokemon. I’m going to honor that with a belated something or other. Unless I forget, which is entirely plausible.