NaNoWriMo With a TTRPG Twist: Day 2

The Forgotten Starfall and the Glass Expanse

Ages ago, long before the party was soiling wee adventurer diapers, there is a story of a star that fell from the heavens. It was no ordinary star, of course, but a wishing star—the colors that spilled outward from it across the sky as it tumbled to the ground were quite the spectacle, showing any who saw it glimpses of what wonder it could bring to their lives should they manage to retrieve it.

However, the star landed in an especially treacherous desert. None who sought it ever returned, and so the star fell into legend.

Legends, naturally, have a way of creeping back into current affairs, and as luck would have it many years later your adventuring party has been summoned by the Princess of Astertide. The meeting is highly secretive, and your party pledges and oath to not reveal its nature – that she has called upon you brave adventurers to find the star so she may wish her father have a few more good years of life so that the kingdom may ease into his eventual absence.

Should the party agree to this journey, you find yourselves given an abundance of supplies for crossing the desert safely as well as means to get back to Glimmerspire Palace to fulfill your end of the bargain.

The journey through the desert leads to a curious spot not fully depicted on any maps; one where the sand gives way to a place only heard of through rumors and tall tales—the Glass Expanse. This is where the star fell, where its wishes and heat gave way to glass that became a living, shifting castle of illusions and deceptions. Dare you and your party brave a place of reflection and trickery for the sake of the kingdom?

GM Tools and Tips

Begin with the summons to Glimmerspire Palace and allow the players to accept on their terms. Play up the friendly yet guarded nature of the Princess until the meeting begins, at which point her true nature – that of a concerned daughter who wishes more for her father and for the kingdom – is revealed.

The journey through the desert should be challenging, with a number of skill checks to see how the players handle terrain and its denizens that clearly do not want them to be there. This all lets up abruptly upon their arrival at The Glass Expanse…which we’ll cover tomorrow. Stay tuned! Take care; good luck and godspeed.

NaNoWriMo with a TTRPG Twist: Day 1

I’m no stranger to National Novel Writing Month (NaNoWriMo), having participated a handful of times (and having succeeded…most of those times? I can’t remember). Unless the calendar is deceiving me, it appears December of 2023 has arrived, and I happened to have an idea that’s not quite a novel but instead a nerdy act of rebellion to both dust the cobwebs off from the bits of my brain that make writing happen and let me indulge in a little TTRPG-related fun.

This year’s NaNoWriMo will instead, for me, be a plot hook or other TTRPG-related thing per day. This allows me to keep it a little more relaxed since I haven’t written at length in…well, in longer than I care to admit. These are written to be plug-and-play with just about any system unless otherwise specified (because I can’t quite quit 5E despite my better judgement and I’m currently obsessed with ink by Snowbright Studios). At any rate, here’s day 1.

It Began with A Letter

Your adventuring party receives a summons from a powerful archmage to the sleepy, small town of Thistlewood. It promises an incredible journey, grand discoveries, and overwhelming treasure should your party accept.

Thistlewood, at least as it is shown on maps, does not exist upon your party’s arrival. A vast, shallow crater occupies where the town should, a series of islands floating above. The undersides of the islands as well as the crater glow with a dull purple aura of unknown magics.

Similarly suspicious: the archmage is nowhere to be found. The party faces a difficult climb upwards to learn what happened to Thistlewood, if the archmage is somehow behind this or was targeted by whoever or whatever caused this curious situation, and if Thistlewood can be restored to its former peaceful state.

Some GM Tools and Tips:

Setting up this adventure is all about building to the surprise of finding Thistlewood in its shattered state. The letter should be interesting enough to grab attention, followed immediately by a scenic but uneventful journey to the town. Play up the scenery, the calm of the trek from where the party is, and so on.

When the party arrives, allow them to explore freely. Don’t speed to letting them know the broken islands at various heights above are Thistlewood. Drop hints based on how they explore—hints about the islands, indications the archmage was indeed here, and that something occurred to cause this curious calamity.

Exploration of the islands should play out as an open-world dungeon crawl. Utilize enemies that are drawn to increased ambient magic—monsters as well as mages craving power—to help keep players on their toes. Additionally, to help build social and exploration aspects: give players a chance to accept quests from the NPCs (townsfolk as well as those who were visiting and find themselves now stuck in the Thistlewood Sky Islands) that encourage exploration and engaging in other NPCs.

Build to a conclusion that allows for a finale you find most satisfying depending on how you role played the archmage. Perhaps in one play through you’ve made the archmage the source of this calamity and therefore they must be defeated in order to restore Thistlewood. In another instance, the town was razed in such a way to trap the archmage high in the sky until they reveal the secret of why they reached out to your party. Perhaps the archmage accidentally caused this and therefore a third party is involved and must be reasoned with or bested so as to return the town to normal. Keeping this flexible allows to play this out for multiple groups at different points in campaigns as well as making it feasible for its own mini-campaign.

Most importantly: have fun.

Happy adventuring! Check back for Day 2. Take care; and, as always, good luck and godspeed.

News, Present and Future

Happy nearly-Friday, everyone! Unless it’s already Friday when you read this, in which case Happy Friday! Or if it’s another day or if you’re a time-traveler, in which case I invite you to stop making things so difficult for me. What should’ve been a simple greeting became something far more convoluted because of you. Especially you damn time-travelers.

With that out of the way, some news about Misadventures In Fiction and my current projects!

If you’ve been keeping up with this page at all lately, you’ll have noticed I’ve settled into a regular rotation of posts – Fantasy Fridays and Sci-Fi Saturdays. I have two serialized stories for each, which I’m alternating (Fantasy Fridays switches between A Puzzling, New World and Wanted Adventurers, while Sci-Fi Saturdays consists of Warpt Factor‘s triumphant return and Follow The Ashes). It’s been a wild ride keeping up with those self-imposed deadlines, but I love the stories I’m writing and they’ve gotten quite a bit of love especially in these dreary times. I have each of them outlined quite a bit ahead, and so thankfully there shouldn’t be a hiccup for some time.

I say for some time because time is a strange, broken construct in 2020, and before we know it November will be here (and here I am speaking such a time-leap into existence). I made the mistake of suggesting I may participate in NaNoWriMo this year and my wife, Steff, has thrown all of her support behind that very bad idea*. To balance my sanity and not burn myself out, I’m deciding well enough ahead of time that I will be on a hiatus from all other stories during that time. Sure, I may jot down some ideas here and there, but I don’t think it would be wise. Additionally, a wise friend from Twitter (Nisha) suggested such a hiatus and she’s one to juggle projects with ease while knowing a writer’s limits. So great minds think alike, but also if I don’t heed her advise she might kill me in a short story. Which isn’t a bad thing, really? I don’t know, I lost my train of thought since it’s very nearly midnight and I work in the morning.

*NaNoWriMo eats me alive each time I participate, but that’s partially because I let it and I’m too hard on myself for not meeting the word count each day. Yes, I’m finally admitting to those things.

Now, as you’re reading this you may also notice something else different. There aren’t ads currently! Huzzah, yeah? I opted to take advantage of WordPress’s sale and so the domain name is mine until next July now and I also have an ad-free site. Sure, it could use work in other areas, but this feels like a step in the right direction for someone who often…neglects his site entirely.

At any rate, those are the serials I’m working on, but there are short story ideas ready to get drafted so hopefully I can share good news about those in the semi-distant future.

For now? Take care, stay safe, wear your damn masks when going out, and be sure to pause and find magic in the world when you can. It’s still out there, still brilliant, and available to any who seek it. Until next time, fellow Misadventurers!

Life, the Adventure – Self-reflection

This post is something that’s been rattling around in my head for some time, but one that obviously hasn’t gotten proper attention until this point. Suffice it to say, some of the words have likely gotten lost or replaced. So it goes.

I have, in the past year or so, come to the following conclusion:

Simply put, life is an adventure. We are all equipped to some degree or another, ready to go forth and save our proverbial kingdoms by way of conquering goals, realizing (and, at times, rescuing) dreams, and slaying our own personal dragons and demons. Looking at anyone who has succeeded thoroughly and undeniably at their life’s quest, it seems like everything should be a linear series of steps forward. It’s also the easiest way to tinge your view with envy, fill your head with frustration, and make your heart ache for a place where you may not yet be – not out of personal failures, but because you simply haven’t arrived there yet.

When I think about life as an adventure, especially with regards to my writing, I find myself oftentimes discounting the steps back. The setbacks. The unexpected mishaps and misfortunes.

Life is an adventure, but hardly a linear one. The path may be blocked or broken, with long and circuitous detours waiting just out of sight. The weather will not always be fair, and the wind will not always be at your back. Sometimes – yes, sometimes – the dragons win and the demons get their time to gloat, but still I continue.

I have been ruminating on a lot lately. Some more personal than I’m willing to share here, and some that’s simply my want to become something with my writing while not making nearly enough time to actually complete my writing.

This is my reminder that the goalposts in the distance – the castle to rescue, the dragons to slay, the victories to be achieved – are all still very much in the distance, and the only way I will ever find my way there is if I stop letting my self-doubt, anger, and frustration stand as walls in my path.

Breathe. One foot, then the other, moving inexorably forward.

I can do this. I simply have to do this, if only for me.

Hello, Old Friend

It’s that time again. Time to dust off Misadventures In Fiction, evicting spiders and so forth, and return to giving it the attention it intermittently deserves. While I certainly can’t claim to have forgotten this site–quite the contrary, in fact, as I think about what I could be writing almost daily–I must admit I haven’t done the best job of keeping it alive. Or the most mediocre job, really.

However, I am moved back to Carnegie as of a couple months ago (living partially out of boxes and bags is moved back in, right?). Life has gone on, and in ways I couldn’t have necessarily predicted but I’m entirely okay with (and no, I am not suggesting I won the lottery, so don’t start asking for yachts or anything). Tonight, when I have an overnight shift to work tomorrow and relatively unlimited time to stay up, I find myself frustrated. I am, as often is the case, in the throes of a creative funk. Continue reading

A gradual journey to a new normalcy

Some of you folks may be wondering where the Hell I’ve been. May was, of course, my month-long hiatus from Facebook, Twitter, and WordPress, and it was definitely a learning experience. And then I didn’t blog for the entire month of June, which was a bit less intentional. Plenty of events transpired between the last post and this one; the world continued turning, people kept writing, and life went on (and I have so much to catch up on in my subscriptions that it actually gives me a headache thinking about it).

This post will be about the good, the bad, and the ugly, but not necessarily in that order. Don’t worry, though. A lot of this will be shortened up for everyone’s sake. Plus, really, the good outweighs the bad. It’s a lot more enjoyable to read the good stuff.

Continue reading

Playing catch-up

Yesterday was filled with adventure and happiness in the company of some very exceptional people I have the good fortune of knowing as well as equally exceptional people I met for the first time. It was, and likely will always be, the first and only wedding I’ve ever attended in a cave. It was entirely worth the sleep deprivation I experienced as I stumbled through the day. Not going to get too sentimental here; I promise.

This past week has been an interesting one of returning to things I’d neglected and catching up with them. I’m a little embarrassed to admit none of those things were particularly productive in nature, save for the car-related ones.

Bravely Default
A 3DS game made by the same minds that have fueled years of Final Fantasy, Bravely Default is an interesting reworking of the standard JRPG. The new tricks to the battle system, allowing players to bank extra actions for future turns with Default and spending extra actions at a cost with Brave, make for a fun new approach to something as old as the first consoles. I started playing again on a whim and immediately felt pulled back into the fun. I’ve already managed to kill a couple bosses, although I may have used some cheap tactics. No guides, though.

Hannibal
I watched the first episodes of Hannibal as they aired, eager to see how this would play into the overall grander plot set by the movies. Admittedly, I wasn’t entirely in love with the excessive gore (or the way everyone seems oblivious to THE PARTICULARLY CREEPY PERSON WHO MAKES JOKES ALLUDING TO CANNIBALISM). For some reason or another, I fell behind on watching the episodes as they aired and eventually gave up. At some point or another, I bought season one on DVD. Probably well into season two. Brianne and I watched a couple episodes, but it fell by the wayside again…until this last week, when we burned through the nine episodes we had left. I appreciate the cleverness to this show, especially with how the writers built up the inter-character relationships. However, it feels almost cartoonishly silly how no one seems to suspect Hannibal as the Chesapeake Ripper. That aside: the casting for Dr. Chilton was flawless.

I’m approaching this week still not having counted my posts, still missing my wireless mouse for my desktop, and eagerly anticipating the upcoming patch to World of Warcraft. At some point I have to take a mini-vacation, as these boxes haven’t bothered unpacking themselves.

And so here’s to a pleasant, easy-going week for all.

Revisiting my journey to Chicago

Between yesterday and today, I drove eight-ish hours, and traveled here from one hour into the future. Needless to say, I’m still pretty well exhausted. I did consider going for an easy, lazy post again, but I know my brain well enough to know some of the details will start disappearing before long. The steel trap of my memory. Yeesh.

That being said, where to even start? What to even say? This post is going to wander into some very sentimental territory, so I feel like I’ll have to balance that out by posting nothing by snide remarks and biting comments tomorrow.

I’m not even sorry to say this, but home is most certainly where the heart is. By that reasoning, I’m at home in the Pittsburgh area, Hollidaysburg, and Chicagoland. This trip only acted as a strong reminder that home isn’t necessarily just one location, and it’s certainly a good feeling to know I’ve got a couple places I can go to feel like I’m where I belong.

Let’s not discount how I drove further than I’ve ever gone before, and that really made my trip an adventure. I’ve talked about the drive there, so I’m just going to take a quick moment to repeat how I’m glad I didn’t die or get lost towards the end. Continue reading

One Hundred Days of Blogging – Day Forty-Eight

There seems to be a storm a-brewin’ in them thar hills just outside. Or something that one day aspires to be a storm. It rained for a solid thirty seconds or so, just a proper and sudden downpour, and then nothing. I hear the occasional rumble of thunder here and there, but I’m not sure it’s not one of the neighbors making a bit of noise.

Okay, it's definitely thunder. Also: holy crap, look at these beautiful, wild and crazy clouds.

Okay, it’s definitely thunder. Also: holy crap. Look at these beautiful, wild and crazy clouds.

All of this, of course, is being posted from the Chicagoland area (specifically Plainfield). That means I survived my first-ever long road trip! I am a weird blend of highly enthusiastic and road-lagged, the latter being slightly exacerbated by woes of a non-vacation variety creeping in from one time zone away. Thankfully for everyone, those woes are not what this post will be about. Instead, let’s talk about my adventure, and it certainly was an adventure, from Carnegie to Plainfield. And how the end of the trip involved Mother Nature making an attempt on my life.  Continue reading

Post-travel, pre-travel lull

I’m back in Carnegie after having a fantastic weekend at Intervention, and I’ve got enough down-time to prepare myself for the trip to Chicago. Sort of. I’m still screaming like Hell on the inside, as I’ve never driven that far before. Ever.

I consider it a great adventure, but I also know it’s probably going to be pretty taxing. What I do know is I have an abundance of hope for my time in Chicago in terms of how much creative stuff I’ll get accomplished. We’ll see how much I accomplish versus how much more self-loathing I’ve banked by the end of the week. Continue reading